Memory Palace: A Narrative Interface for Macroscope
Abstract
Memory Palace is a narrative interface layer for the Macroscope environmental monitoring platform. It transforms sensor data, geographic locations, and personal media into explorable text-based environments—interactive spaces where users navigate through memories, places, and time using natural language commands. The system combines the text adventure game paradigm with live environmental data, enabling users to create "palaces" that respond to real-world conditions: weather, bird activity, air quality, and seasonal change. This specification defines the architecture, data model, user interfaces, and integration points for Memory Palace within the Macroscope ecosystem. The initial implementation migrates the standalone NodeWorlds prototype into Macroscope, establishing Canemah (the Blue Heron Mill site) as the reference palace, then extends the platform with a Studio authoring environment and AI-assisted palace creation wizard.
---
Keywords
- → destination dropdown)
Access
AI Collaboration Disclosure
This specification was developed collaboratively with Claude (Anthropic, Claude Opus 4.5). The AI contributed to architecture design, schema definition, and document drafting based on existing NodeWorlds codebase analysis and iterative discussion with the author. The author takes full responsibility for the content, accuracy, and design decisions.
Human review: fullCite This Document
BibTeX
Permanent URL: https://canemah.org/archive/document.php?id=CNL-SP-2026-016